(This session is held in English)
The impact of immersive, augmented, virtual and mixed reality technologies – collectively called digital reality – will be as monumental to our society as personal computers, the internet and smartphones. Moreover, these digital experiences will transform the way we interact with technology by using sensors, gestures, voice, context and digital content.
Not only can digital reality facilitate more effective data usage, improve productivity and engagement, such technology can also transform products and services or increase the width and depth of your offerings – regardless of industry.
The evolution in augmented reality (AR) and virtual reality (VR) has reached a tipping point with enterprise adoption outpacing consumer demand. Market leaders are now shifting their focus from proof of concept solutions and niche offerings to fully implemented solutions that make a tangible difference for their businesses.
Learn how market leaders are laying the groundwork for and tackling integration of VR and AR and the challenges and pitfalls of a broader deployment. In addition, we will show you a demo of a VR training scenario live on stage.
CMOs, COOs, CIOs, CDOs and people interested in using VR, AR or mixed reality, 360-degree video/photo for visualisations, employee training or digital transformation processes.
Understand which technologies and platforms suit which purposes in order to ensure that you pick the right applications for your business.
Learn how immersive technologies can revolutionise product design and manufacturing, employee collaboration and training
Where’s the ROI? Hear examples of how digital reality has helped businesses drive efficiency gains.
Weidekampsgade 6, 2300 Copenhagen S.
03/04/2019 | 08:30-10:00
04/04/2019 | 08:30-09:00
Claus has worked with digital innovation for 5 years – primarily in technical roles. Claus is passionate about innovative and new technologies - especially Voice Assistants, Augmented and Virtual Reality – where he sees great potential for business and humans in general.
Thea er CEO hos Particle3D